Games and Culture 2024年第5期

文摘   2024-12-12 18:02   重庆  

本期速递与大家会面的是Games and Culture 2024年第5期,影响因子位列传播学第41/96位,本期主要内容涉及Ecological Activism、Spatial Experience、Eudaimonic Game Motives、Mental Health等。


Games and Culture

(Volume 19 Issue 5 2024)

01

Gaming for ecological activism: A multidimensional model for networks articulated through video games


作者:

Gaia Amadori


链接:

https://doi.org/10.1177/15554120231170141


02

Video game accessibility defined through advocacy: How the websites AbleGamers.org and CanIPlayThat.com use the word accessibility


作者:

Sky LaRell Anderson


链接:

https://doi.org/10.1177/15554120231170156

03

Meaningful place: A phenomenological approach to the design of spatial experience in open-world games


作者:

Bo Wang , Zhenlin Gao,  Mohammad Shidujaman


链接:

https://doi.org/10.1177/15554120231171290

04

Players just want to have fun? An exploratory survey on hedonic and eudaimonic game motives


作者:

Daniel Possler, Rowan Daneels, Nicholas D. Bowman

 

链接:

https://doi.org/10.1177/15554120231182498

05

Ludic mechanics, psychic mechanisms and explorations of “inner space” in mindwheel and psychonauts


作者:

Rob Mayo

 

链接:

https://doi.org/10.1177/15554120231172614

06

Broken promises marketing.relations, communication strategies, and ethics of video game journalists and developers: The case of cyberpunk 2077


作者:

Piotr Siuda, Dariusz Reguła, Jakub Majewski, Anna Kwapiszewska

 

链接:

https://doi.org/10.1177/15554120231173479

07

How does exposure to general and sexual harassment relate to female gamers’ coping strategies and mental health?


作者:

Senya Wong,Rabindra Ratan

 

链接:

https://doi.org/10.1177/15554120231177600

排版:郭佳

主编:曾润喜

执行主编:郭佳

|往期内容回顾|

Games and Culture 2024年第4期

Games and Culture 2024年第3期

Games and Culture 2024年第2期

点击“阅读全文”,获取原期刊链接。

传播学报
传播学报由重庆大学新闻学院曾润喜教授及其团队于2017年创办,创刊至今,编辑部吸纳了来自得克萨斯大学奥斯汀分校、印第安纳大学伯明顿分校以及国内近30位高校硕博(包含在读)成员。学报致力于为海内外专家学者提供新闻传播领域最新鲜的国际学术资讯。
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