本期速递与大家会面的是Games and Culture 2024年第5期,影响因子位列传播学第41/96位,本期主要内容涉及Ecological Activism、Spatial Experience、Eudaimonic Game Motives、Mental Health等。
Games and Culture
(Volume 19 Issue 5 2024)
01
Gaming for ecological activism: A multidimensional model for networks articulated through video games
作者:
Gaia Amadori
链接:
https://doi.org/10.1177/15554120231170141
02
Video game accessibility defined through advocacy: How the websites AbleGamers.org and CanIPlayThat.com use the word accessibility
作者:
Sky LaRell Anderson
链接:
https://doi.org/10.1177/15554120231170156
03
Meaningful place: A phenomenological approach to the design of spatial experience in open-world games
作者:
Bo Wang , Zhenlin Gao, Mohammad Shidujaman
链接:
https://doi.org/10.1177/15554120231171290
04
Players just want to have fun? An exploratory survey on hedonic and eudaimonic game motives
作者:
Daniel Possler, Rowan Daneels, Nicholas D. Bowman
链接:
https://doi.org/10.1177/15554120231182498
05
Ludic mechanics, psychic mechanisms and explorations of “inner space” in mindwheel and psychonauts
作者:
Rob Mayo
链接:
https://doi.org/10.1177/15554120231172614
06
Broken promises marketing.relations, communication strategies, and ethics of video game journalists and developers: The case of cyberpunk 2077
作者:
Piotr Siuda, Dariusz Reguła, Jakub Majewski, Anna Kwapiszewska
链接:
https://doi.org/10.1177/15554120231173479
07
How does exposure to general and sexual harassment relate to female gamers’ coping strategies and mental health?
作者:
Senya Wong,Rabindra Ratan
链接:
https://doi.org/10.1177/15554120231177600
排版:郭佳
主编:曾润喜
执行主编:郭佳
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