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教育   2024-09-11 23:17   宁夏  
#include<graphics.h>#include<conio.h>#include <math.h> // fminf(), sinf(), cosf(), sqrt()#include <stdlib.h> // rand(), RAND_MAX
#define TWO_PI 6.28318530718f#define W 1024#define H 1024#define N 256#define MAX_STEP 64#define MAX_DISTANCE 2.0f#define EPSILON 1e-6f
typedef struct { float sd, emissive; } Result;
unsigned char img[W * H * 3];
float capsuleSDF(float x, float y, float ax, float ay, float bx, float by, float r) { float vx = x - ax, vy = y - ay, ux = bx - ax, uy = by - ay; float t = fmaxf(fminf((vx * ux + vy * uy) / (ux * ux + uy * uy), 1.0f), 0.0f); float dx = vx - ux * t, dy = vy - uy * t; return sqrtf(dx * dx + dy * dy) - r;}
Result scene(float x, float y) { x = fabsf(x - 0.5f) + 0.5f; Result a = { capsuleSDF(x, y, 0.75f, 0.25f, 0.75f, 0.75f, 0.05f), 1.0f }; Result b = { capsuleSDF(x, y, 0.75f, 0.25f, 0.50f, 0.75f, 0.05f), 1.0f }; return a.sd < b.sd ? a : b;}
float trace(float ox, float oy, float dx, float dy) { float t = 0.0f; for (int i = 0; i < MAX_STEP && t < MAX_DISTANCE; i++) { Result r = scene(ox + dx * t, oy + dy * t); if (r.sd < EPSILON) return r.emissive; t += r.sd; } return 0.0f;}
float sample(float x, float y) { float sum = 0.0f; for (int i = 0; i < N; i++) { float a = TWO_PI * (i + (float)rand() / RAND_MAX) / N; sum += trace(x, y, cosf(a), sinf(a)); } return sum / N;}
int main() { initgraph(W, H); unsigned char* p = img; for (int y = 0; y < H; y++) { for (int x = 0; x < W; x++, p += 3) { p[0] = p[1] = p[2] = (int)(fminf(sample((float)x / W, (float)y / H) * 255.0f, 255.0f)); putpixel(x, y, RGB(p[0], p[1], p[2])); } } _getch();}

#include<graphics.h>#include<conio.h>#include <math.h> // fabsf(), fminf(), fmaxf(), sinf(), cosf(), sqrt()#include <stdlib.h> // rand(), RAND_MAX
#define TWO_PI 6.28318530718f#define W 1024#define H 1024#define N 256#define MAX_STEP 64#define MAX_DISTANCE 5.0f#define EPSILON 1e-6f#define BIAS 1e-4f#define MAX_DEPTH 5
typedef struct { float sd, emissive, reflectivity, eta; } Result;
unsigned char img[W * H * 3];
float circleSDF(float x, float y, float cx, float cy, float r) { float ux = x - cx, uy = y - cy; return sqrtf(ux * ux + uy * uy) - r;}
float capsuleSDF(float x, float y, float ax, float ay, float bx, float by, float r) { float vx = x - ax, vy = y - ay, ux = bx - ax, uy = by - ay; float t = fmaxf(fminf((vx * ux + vy * uy) / (ux * ux + uy * uy), 1.0f), 0.0f); float dx = vx - ux * t, dy = vy - uy * t; return sqrtf(dx * dx + dy * dy) - r;}
Result unionOp(Result a, Result b) { return a.sd < b.sd ? a : b;}
Result scene(float x, float y) { x = fabsf(x - 0.5f) + 0.5f; Result a = { capsuleSDF(x, y, 0.75f, 0.25f, 0.75f, 0.75f, 0.05f), 0.0f, 0.2f, 1.5f }; Result b = { capsuleSDF(x, y, 0.75f, 0.25f, 0.50f, 0.75f, 0.05f), 0.0f, 0.2f, 1.5f }; y = fabsf(y - 0.5f) + 0.5f; Result c = { circleSDF(x, y, 1.05f, 1.05f, 0.05f), 5.0f, 0.0f, 0.0f }; return unionOp(a, unionOp(b, c));}
void gradient(float x, float y, float* nx, float* ny) { *nx = (scene(x + EPSILON, y).sd - scene(x - EPSILON, y).sd) * (0.5f / EPSILON); *ny = (scene(x, y + EPSILON).sd - scene(x, y - EPSILON).sd) * (0.5f / EPSILON);}
void reflect(float ix, float iy, float nx, float ny, float* rx, float* ry) { float idotn2 = (ix * nx + iy * ny) * 2.0f; *rx = ix - idotn2 * nx; *ry = iy - idotn2 * ny;}
int refract(float ix, float iy, float nx, float ny, float eta, float* rx, float* ry) { float idotn = ix * nx + iy * ny; float k = 1.0f - eta * eta * (1.0f - idotn * idotn); if (k < 0.0f) return 0; // Total internal reflection float a = eta * idotn + sqrtf(k); *rx = eta * ix - a * nx; *ry = eta * iy - a * ny; return 1;}
float trace(float ox, float oy, float dx, float dy, int depth) { float t = 1e-3f; float sign = scene(ox, oy).sd > 0.0f ? 1.0f : -1.0f; for (int i = 0; i < MAX_STEP && t < MAX_DISTANCE; i++) { float x = ox + dx * t, y = oy + dy * t; Result r = scene(x, y); if (r.sd * sign < EPSILON) { float sum = r.emissive; if (depth < MAX_DEPTH && (r.reflectivity > 0.0f || r.eta > 0.0f)) { float nx, ny, rx, ry, refl = r.reflectivity; gradient(x, y, &nx, &ny); nx *= sign; ny *= sign; if (r.eta > 0.0f) { if (refract(dx, dy, nx, ny, sign < 0.0f ? r.eta : 1.0f / r.eta, &rx, &ry)) sum += (1.0f - refl) * trace(x - nx * BIAS, y - ny * BIAS, rx, ry, depth + 1); else refl = 1.0f; // Total internal reflection } if (refl > 0.0f) { reflect(dx, dy, nx, ny, &rx, &ry); sum += refl * trace(x + nx * BIAS, y + ny * BIAS, rx, ry, depth + 1); } } return sum; } t += r.sd * sign; } return 0.0f;}
float sample(float x, float y) { float sum = 0.0f; for (int i = 0; i < N; i++) { float a = TWO_PI * (i + (float)rand() / RAND_MAX) / N; sum += trace(x, y, cosf(a), sinf(a), 0); } return sum / N;}
int main() { initgraph(W, H); unsigned char* p = img; for (int y = 0; y < H; y++) { for (int x = 0; x < W; x++, p += 3) { p[0] = p[1] = p[2] = (int)(fminf(sample((float)x / W, (float)y / H) * 255.0f, 255.0f)); putpixel(x,y,RGB(p[0],p[1],p[2])); } } _getch();}

C语言研究
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